![]() ![]() It's real cute but its one of the leading causes of SMP failing to not work universally. Unfortunately, a lot of authors can't practice simple standardization and think it's cute to call a hand mesh "Hands1", "Hands2", "hand", or "hands01". IF YOU NOTICE SPECIFIC COLLISIONS ARE NOT WORKING, it's probably because you use different meshes than "standard". Feel free to comment on any problems you see. Also includes a set of XMLs for SMP bodies. Director's cut version for SMP bodies should fix a lot of issues that I missed with the initial releases. ![]() Some XMLs created to solve some problems with performance, consistency, or problems with with Artesian Cloaks of Skyrim and Yundao for SSE. ![]()
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